﻿using System;
using System.Collections.Generic;
using System.Text;

namespace SangoBang
{
    using Cards.Characters;
    class Player
    {
        public Player(String name)
        {
            this.mName = name;
        }
        public String mName;

        public String mRole {
            set{
                mRoleValue = value;
                Console.WriteLine(mName + "'s role is " + mRoleValue);
            }
            get { return mRoleValue; }
        }
        private String mRoleValue;

        public String mCharacterName
        {
            set
            {
                mCharacterNameValue = value;
                Console.WriteLine(mName + "'s character is " + mCharacterNameValue);
                
            }
            get { return mCharacterNameValue; }
        }
        private String mCharacterNameValue;

        public Character mCharacter
        {
            set
            {
                mCharacterValue = value;
                Console.WriteLine(mName + "'s character has " + mCharacter.mHitPoint + " HP");
            }
            get { return mCharacterValue; }
        }
        private Character mCharacterValue;

        
    }
}
